We are the engineering team behind Merge Labs' 3D/AR/VR/AI-driven learning software used by millions of K–12 students. Specifications first, language models throughout, production code that survives a room of eleven-year-olds.
Build with us →
Every engineer here works fluently with Claude, Cursor and the rest of the toolchain reshaping how software gets made. That is not a novelty line on a capability deck — it is the reason this team of eleven ships like a much larger one.
Our software runs on school Chromebooks, on bad wifi, in the hands of children who will find the edge case you did not imagine. We build for that floor, not for the demo.
Computer vision, AR tracking, real-time systems — hard problems, handled by people who have been doing this for a decade, at rates that let ambitious work continue when budgets tighten.
We do not choose stacks for the résumé. We choose what fits the problem and can be owned for years.
Fast, accessible, maintainable for years. Clear architecture and stable long-term ownership.
Immersive learning and computer vision tuned for everyday school hardware, not polished demos.
Real-time pipelines, voice interfaces, automation. Patterns we run on ourselves before we sell them.
OUR VALUE WILL ALWAYS BE IN OUR PEOPLE. AI OPTIMIZES EXECUTION WHICH ENABLES GREATER INNOVATION.
These eleven people are Merge Labs' dedicated team. We want to build your human product team next.
The same people, week over week. Human judgement is never automated.
We plan with you, argue with you, and own outcomes rather than tickets.
Merge Labs is the model: flagship product, long horizon, our name on it. We grow human capability first, then scale with tech.